Files
BlenderSharp/BlendFile/DNA/ViewLayerEngineData.cs
2025-03-04 18:48:04 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(341, "ViewLayerEngineData", 32)]
public class ViewLayerEngineData {
[DNAFieldAttribute(8, "ViewLayerEngineData", 0, "*next", "ViewLayerEngineData", true, 0)]
public ViewLayerEngineData next;
[DNAFieldAttribute(8, "ViewLayerEngineData", 1, "*prev", "ViewLayerEngineData", true, 8)]
public ViewLayerEngineData prev;
[DNAFieldAttribute(8, "DrawEngineType", 2, "*engine_type", "DrawEngineType", true, 16)]
public DrawEngineType engine_type;
[DNAFieldAttribute(8, "void", 3, "*storage", "void", true, 24)]
public object storage;
public ViewLayerEngineData() {
this.next = default;
this.prev = default;
this.engine_type = default;
this.storage = default;
}
public ViewLayerEngineData(ViewLayerEngineData next, ViewLayerEngineData prev, DrawEngineType engine_type, object storage) {
this.next = next;
this.prev = prev;
this.engine_type = engine_type;
this.storage = storage;
}
}
}