Files
BlenderSharp/BlendFile/DNA/WeightedNormalModifierData.cs
2025-03-11 19:12:04 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(513, "WeightedNormalModifierData", 192)]
public class WeightedNormalModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAArrayAttribute(64, "char", 1, "defgrp_name[64]", "System.Char[]", 64, 120)]
public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(1, "char", 2, "mode", "char", false, 184)]
public char mode;
[DNAFieldAttribute(1, "char", 3, "flag", "char", false, 185)]
public char flag;
[DNAFieldAttribute(2, "short", 4, "weight", "short", false, 186)]
public short weight;
[DNAFieldAttribute(4, "float", 5, "thresh", "float", false, 188)]
public float thresh;
public WeightedNormalModifierData() {
this.modifier = default;
this.defgrp_name = default;
this.mode = default;
this.flag = default;
this.weight = default;
this.thresh = default;
}
public WeightedNormalModifierData(ModifierData modifier, char[] defgrp_name, char mode, char flag, short weight, float thresh) {
this.modifier = modifier;
this.defgrp_name = defgrp_name;
this.mode = mode;
this.flag = flag;
this.weight = weight;
this.thresh = thresh;
}
}
}