Files
BlenderSharp/BlendFile/DNA/bUserMenuItem_Op.cs
2025-03-11 19:12:04 +01:00

48 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1002, "bUserMenuItem_Op", 232)]
public class bUserMenuItem_Op {
[DNAFieldAttribute(88, "bUserMenuItem", 0, "item", "bUserMenuItem", false, 0)]
public bUserMenuItem item;
[DNAArrayAttribute(64, "char", 1, "op_idname[64]", "System.Char[]", 64, 88)]
public char[] op_idname = new System.Char[64];
[DNAFieldAttribute(8, "IDProperty", 2, "*prop", "IDProperty", true, 152)]
public IDProperty prop;
[DNAArrayAttribute(64, "char", 3, "op_prop_enum[64]", "System.Char[]", 64, 160)]
public char[] op_prop_enum = new System.Char[64];
[DNAFieldAttribute(1, "char", 4, "opcontext", "char", false, 224)]
public char opcontext;
[DNAArrayAttribute(7, "char", 5, "_pad0[7]", "System.Char[]", 7, 225)]
public char[] _pad0 = new System.Char[7];
public bUserMenuItem_Op() {
this.item = default;
this.op_idname = default;
this.prop = default;
this.op_prop_enum = default;
this.opcontext = default;
this._pad0 = default;
}
public bUserMenuItem_Op(bUserMenuItem item, char[] op_idname, IDProperty prop, char[] op_prop_enum, char opcontext, char[] _pad0) {
this.item = item;
this.op_idname = op_idname;
this.prop = prop;
this.op_prop_enum = op_prop_enum;
this.opcontext = opcontext;
this._pad0 = _pad0;
}
}
}