76 lines
3.2 KiB
C#
76 lines
3.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(216, "Curves", 808)]
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public class Curves {
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[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
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public ID id;
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[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
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public AnimData adt;
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[DNAFieldAttribute(544, "CurvesGeometry", 2, "geometry", "CurvesGeometry", false, 216)]
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public CurvesGeometry geometry;
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[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 760)]
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public int flag;
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[DNAFieldAttribute(4, "int", 4, "attributes_active_index", "int", false, 764)]
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public int attributes_active_index;
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[DNAFieldAttribute(8, "Material", 5, "**mat", "Material", true, 768)]
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public Material mat;
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[DNAFieldAttribute(2, "short", 6, "totcol", "short", false, 776)]
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public short totcol;
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[DNAFieldAttribute(1, "char", 7, "symmetry", "char", false, 778)]
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public char symmetry;
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[DNAFieldAttribute(1, "char", 8, "selection_domain", "char", false, 779)]
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public char selection_domain;
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[DNAArrayAttribute(4, "char", 9, "_pad[4]", "System.Char[]", 4, 780)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(8, "Object", 10, "*surface", "Object", true, 784)]
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public Object surface;
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[DNAFieldAttribute(8, "char", 11, "*surface_uv_map", "char", true, 792)]
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public char surface_uv_map;
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[DNAFieldAttribute(8, "void", 12, "*batch_cache", "void", true, 800)]
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public object batch_cache;
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public Curves() {
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this.id = default;
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this.adt = default;
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this.geometry = default;
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this.flag = default;
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this.attributes_active_index = default;
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this.mat = default;
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this.totcol = default;
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this.symmetry = default;
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this.selection_domain = default;
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this._pad = default;
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this.surface = default;
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this.surface_uv_map = default;
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this.batch_cache = default;
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}
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public Curves(ID id, AnimData adt, CurvesGeometry geometry, int flag, int attributes_active_index, Material mat, short totcol, char symmetry, char selection_domain, char[] _pad, Object surface, char surface_uv_map, object batch_cache) {
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this.id = id;
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this.adt = adt;
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this.geometry = geometry;
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this.flag = flag;
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this.attributes_active_index = attributes_active_index;
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this.mat = mat;
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this.totcol = totcol;
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this.symmetry = symmetry;
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this.selection_domain = selection_domain;
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this._pad = _pad;
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this.surface = surface;
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this.surface_uv_map = surface_uv_map;
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this.batch_cache = batch_cache;
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}
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}
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}
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