Files
BlenderSharp/BlendFile/DNA/NodesModifierData.cs
2025-03-11 19:12:04 +01:00

76 lines
3.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(520, "NodesModifierData", 184)]
public class NodesModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(8, "bNodeTree", 1, "*node_group", "bNodeTree", true, 120)]
public bNodeTree node_group;
[DNAFieldAttribute(8, "NodesModifierSettings", 2, "settings", "NodesModifierSettings", false, 128)]
public NodesModifierSettings settings;
[DNAFieldAttribute(8, "char", 3, "*simulation_bake_directory", "char", true, 136)]
public char simulation_bake_directory;
[DNAFieldAttribute(1, "int8_t", 4, "flag", "int8_t", false, 144)]
public sbyte flag;
[DNAFieldAttribute(1, "int8_t", 5, "bake_target", "int8_t", false, 145)]
public sbyte bake_target;
[DNAArrayAttribute(2, "char", 6, "_pad[2]", "System.Char[]", 2, 146)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(4, "int", 7, "bakes_num", "int", false, 148)]
public int bakes_num;
[DNAFieldAttribute(8, "NodesModifierBake", 8, "*bakes", "NodesModifierBake", true, 152)]
public NodesModifierBake bakes;
[DNAArrayAttribute(4, "char", 9, "_pad2[4]", "System.Char[]", 4, 160)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(4, "int", 10, "panels_num", "int", false, 164)]
public int panels_num;
[DNAFieldAttribute(8, "NodesModifierPanel", 11, "*panels", "NodesModifierPanel", true, 168)]
public NodesModifierPanel panels;
[DNAFieldAttribute(8, "NodesModifierRuntimeHandle", 12, "*runtime", "NodesModifierRuntimeHandle", true, 176)]
public NodesModifierRuntimeHandle runtime;
public NodesModifierData() {
this.modifier = default;
this.node_group = default;
this.settings = default;
this.simulation_bake_directory = default;
this.flag = default;
this.bake_target = default;
this._pad = default;
this.bakes_num = default;
this.bakes = default;
this._pad2 = default;
this.panels_num = default;
this.panels = default;
this.runtime = default;
}
public NodesModifierData(ModifierData modifier, bNodeTree node_group, NodesModifierSettings settings, char simulation_bake_directory, sbyte flag, sbyte bake_target, char[] _pad, int bakes_num, NodesModifierBake bakes, char[] _pad2, int panels_num, NodesModifierPanel panels, NodesModifierRuntimeHandle runtime) {
this.modifier = modifier;
this.node_group = node_group;
this.settings = settings;
this.simulation_bake_directory = simulation_bake_directory;
this.flag = flag;
this.bake_target = bake_target;
this._pad = _pad;
this.bakes_num = bakes_num;
this.bakes = bakes;
this._pad2 = _pad2;
this.panels_num = panels_num;
this.panels = panels;
this.runtime = runtime;
}
}
}