Files
BlenderSharp/BlendFile/DNA/ToolSystemBrushBindings.cs
2025-03-04 18:48:04 +01:00

32 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(806, "ToolSystemBrushBindings", 24)]
public class ToolSystemBrushBindings {
[DNAFieldAttribute(8, "AssetWeakReference", 0, "*main_brush_asset_reference", "AssetWeakReference", true, 0)]
public AssetWeakReference main_brush_asset_reference;
[DNAFieldAttribute(16, "ListBase", 1, "active_brush_per_brush_type", "ListBase", false, 8)]
public ListBase active_brush_per_brush_type;
public ToolSystemBrushBindings() {
this.main_brush_asset_reference = default;
this.active_brush_per_brush_type = default;
}
public ToolSystemBrushBindings(AssetWeakReference main_brush_asset_reference, ListBase active_brush_per_brush_type) {
this.main_brush_asset_reference = main_brush_asset_reference;
this.active_brush_per_brush_type = active_brush_per_brush_type;
}
}
}