Files
BlenderSharp/BlendFile/DNA/ViewerPathElem.cs
2025-03-11 19:12:04 +01:00

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1030, "ViewerPathElem", 32)]
public class ViewerPathElem {
[DNAFieldAttribute(8, "ViewerPathElem", 0, "*next", "ViewerPathElem", true, 0)]
public ViewerPathElem next;
[DNAFieldAttribute(8, "ViewerPathElem", 1, "*prev", "ViewerPathElem", true, 8)]
public ViewerPathElem prev;
[DNAFieldAttribute(4, "int", 2, "type", "int", false, 16)]
public int type;
[DNAArrayAttribute(4, "char", 3, "_pad[4]", "System.Char[]", 4, 20)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "char", 4, "*ui_name", "char", true, 24)]
public char ui_name;
public ViewerPathElem() {
this.next = default;
this.prev = default;
this.type = default;
this._pad = default;
this.ui_name = default;
}
public ViewerPathElem(ViewerPathElem next, ViewerPathElem prev, int type, char[] _pad, char ui_name) {
this.next = next;
this.prev = prev;
this.type = type;
this._pad = _pad;
this.ui_name = ui_name;
}
}
}