40 lines
1.6 KiB
C#
40 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1014, "bUserAssetShelfSettings", 96)]
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public class bUserAssetShelfSettings {
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[DNAFieldAttribute(8, "bUserAssetShelfSettings", 0, "*next", "bUserAssetShelfSettings", true, 0)]
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public bUserAssetShelfSettings next;
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[DNAFieldAttribute(8, "bUserAssetShelfSettings", 1, "*prev", "bUserAssetShelfSettings", true, 8)]
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public bUserAssetShelfSettings prev;
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[DNAArrayAttribute(64, "char", 2, "shelf_idname[64]", "System.Char[]", 64, 16)]
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public char[] shelf_idname = new System.Char[64];
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[DNAFieldAttribute(16, "ListBase", 3, "enabled_catalog_paths", "ListBase", false, 80)]
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public ListBase enabled_catalog_paths;
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public bUserAssetShelfSettings() {
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this.next = default;
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this.prev = default;
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this.shelf_idname = default;
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this.enabled_catalog_paths = default;
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}
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public bUserAssetShelfSettings(bUserAssetShelfSettings next, bUserAssetShelfSettings prev, char[] shelf_idname, ListBase enabled_catalog_paths) {
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this.next = next;
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this.prev = prev;
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this.shelf_idname = shelf_idname;
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this.enabled_catalog_paths = enabled_catalog_paths;
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}
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}
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}
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