40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(100, "AnimOverride", 28)]
|
|
public class AnimOverride {
|
|
[DNAFieldAttribute(8, "AnimOverride", 0, "*next", "AnimOverride", true, 0)]
|
|
public AnimOverride next;
|
|
[DNAFieldAttribute(8, "AnimOverride", 1, "*prev", "AnimOverride", true, 8)]
|
|
public AnimOverride prev;
|
|
[DNAFieldAttribute(8, "char", 2, "*rna_path", "char", true, 16)]
|
|
public char rna_path;
|
|
[DNAFieldAttribute(4, "float", 4, "value", "float", false, 24)]
|
|
public float value;
|
|
public AnimOverride() {
|
|
this.next = default;
|
|
this.prev = default;
|
|
this.rna_path = default;
|
|
this.value = default;
|
|
}
|
|
public AnimOverride(AnimOverride next, AnimOverride prev, char rna_path, float value) {
|
|
this.next = next;
|
|
this.prev = prev;
|
|
this.rna_path = rna_path;
|
|
this.value = value;
|
|
}
|
|
}
|
|
}
|