Files
BlenderSharp/BlendFile/DNA/NodeMask.cs
2025-03-04 18:48:04 +01:00

32 lines
932 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(632, "NodeMask", 8)]
public class NodeMask {
[DNAFieldAttribute(4, "int", 0, "size_x", "int", false, 0)]
public int size_x;
[DNAFieldAttribute(4, "int", 1, "size_y", "int", false, 4)]
public int size_y;
public NodeMask() {
this.size_x = default;
this.size_y = default;
}
public NodeMask(int size_x, int size_y) {
this.size_x = size_x;
this.size_y = size_y;
}
}
}