36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(779, "ParticleSpring", 16)]
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public class ParticleSpring {
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[DNAFieldAttribute(4, "float", 0, "rest_length", "float", false, 0)]
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public float rest_length;
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[DNAFieldAttribute(8, "int", 1, "particle_index[2]", "System.Int32[]", false, 4)]
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public int[] particle_index = new System.Int32[2];
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[DNAFieldAttribute(4, "int", 2, "delete_flag", "int", false, 12)]
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public int delete_flag;
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public ParticleSpring() {
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this.rest_length = default;
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this.particle_index = default;
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this.delete_flag = default;
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}
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public ParticleSpring(float rest_length, int[] particle_index, int delete_flag) {
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this.rest_length = rest_length;
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this.particle_index = particle_index;
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this.delete_flag = delete_flag;
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}
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}
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}
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