44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class Base {
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public Base ptr_next;
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public Base ptr_prev;
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public Object ptr_object;
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public Base ptr_base_orig;
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public int lay;
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public short flag;
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public short flag_from_collection;
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public short flag_legacy;
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public short local_view_bits;
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public short local_collections_bits;
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public char[] _pad1 = new System.Char[2];
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public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_object = ptr_object;
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this.ptr_base_orig = ptr_base_orig;
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this.lay = lay;
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this.flag = flag;
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this.flag_from_collection = flag_from_collection;
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this.flag_legacy = flag_legacy;
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this.local_view_bits = local_view_bits;
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this.local_collections_bits = local_collections_bits;
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this._pad1 = _pad1;
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}
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}
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}
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