Files
BlenderSharp/BlendFile/DNA/DataTransferModifierData.cs

76 lines
2.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class DataTransferModifierData {
public ModifierData modifier;
public Object ptr_ob_source;
public int data_types;
public int vmap_mode;
public int emap_mode;
public int lmap_mode;
public int pmap_mode;
public float map_max_distance;
public float map_ray_radius;
public float islands_precision;
public char[] _pad1 = new System.Char[4];
public int[] layers_select_src = new System.Int32[5];
public int[] layers_select_dst = new System.Int32[5];
public int mix_mode;
public float mix_factor;
public char[] defgrp_name = new System.Char[64];
public int flags;
public object ptr__pad2;
public DataTransferModifierData(
ModifierData modifier,
Object ptr_ob_source,
int data_types,
int vmap_mode,
int emap_mode,
int lmap_mode,
int pmap_mode,
float map_max_distance,
float map_ray_radius,
float islands_precision,
char[] _pad1,
int[] layers_select_src,
int[] layers_select_dst,
int mix_mode,
float mix_factor,
char[] defgrp_name,
int flags,
object ptr__pad2) {
this.modifier = modifier;
this.ptr_ob_source = ptr_ob_source;
this.data_types = data_types;
this.vmap_mode = vmap_mode;
this.emap_mode = emap_mode;
this.lmap_mode = lmap_mode;
this.pmap_mode = pmap_mode;
this.map_max_distance = map_max_distance;
this.map_ray_radius = map_ray_radius;
this.islands_precision = islands_precision;
this._pad1 = _pad1;
this.layers_select_src = layers_select_src;
this.layers_select_dst = layers_select_dst;
this.mix_mode = mix_mode;
this.mix_factor = mix_factor;
this.defgrp_name = defgrp_name;
this.flags = flags;
this.ptr__pad2 = ptr__pad2;
}
}
}