Files
BlenderSharp/BlendFile/DNA/ImageTile_Runtime.cs

30 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public struct ImageTile_Runtime {
public int tilearray_layer;
public int _pad;
public int[] tilearray_offset = new System.Int32[2];
public int[] tilearray_size = new System.Int32[2];
public ImageTile_Runtime(int tilearray_layer, int _pad, int[] tilearray_offset, int[] tilearray_size) {
this.tilearray_layer = tilearray_layer;
this._pad = _pad;
this.tilearray_offset = tilearray_offset;
this.tilearray_size = tilearray_size;
}
}
}