Files
BlenderSharp/BlendFile/DNA/LayerCollection.cs

42 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class LayerCollection {
public LayerCollection ptr_next;
public LayerCollection ptr_prev;
public Collection ptr_collection;
public object ptr__pad1;
public short flag;
public short runtime_flag;
public char[] _pad = new System.Char[4];
public ListBase layer_collections;
public short local_collections_bits;
public short[] _pad2 = new System.Int16[3];
public LayerCollection(LayerCollection ptr_next, LayerCollection ptr_prev, Collection ptr_collection, object ptr__pad1, short flag, short runtime_flag, char[] _pad, ListBase layer_collections, short local_collections_bits, short[] _pad2) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_collection = ptr_collection;
this.ptr__pad1 = ptr__pad1;
this.flag = flag;
this.runtime_flag = runtime_flag;
this._pad = _pad;
this.layer_collections = layer_collections;
this.local_collections_bits = local_collections_bits;
this._pad2 = _pad2;
}
}
}