Files
BlenderSharp/BlendFile/DNA/ModifierData.cs

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
namespace BlendFile.DNA {
public class ModifierData {
public ModifierData ptr_next;
public ModifierData ptr_prev;
public int type;
public int mode;
public float execution_time;
public short flag;
public short ui_expand_flag;
public @ushort layout_panel_open_flag;
public char[] _pad = new System.Char[2];
public int persistent_uid;
public char[] name = new System.Char[64];
public char ptr_error;
public object ptr_runtime;
public ModifierData(ModifierData ptr_next, ModifierData ptr_prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, @ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char ptr_error, object ptr_runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.type = type;
this.mode = mode;
this.execution_time = execution_time;
this.flag = flag;
this.ui_expand_flag = ui_expand_flag;
this.layout_panel_open_flag = layout_panel_open_flag;
this._pad = _pad;
this.persistent_uid = persistent_uid;
this.name = name;
this.ptr_error = ptr_error;
this.ptr_runtime = ptr_runtime;
}
}
}