70 lines
2.1 KiB
C#
70 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class WaveEff {
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public WaveEff ptr_next;
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public WaveEff ptr_prev;
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public short type;
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public short flag;
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public short buttype;
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public short stype;
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public float startx;
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public float starty;
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public float height;
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public float width;
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public float narrow;
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public float speed;
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public float minfac;
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public float damp;
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public float timeoffs;
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public float lifetime;
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public WaveEff(
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WaveEff ptr_next,
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WaveEff ptr_prev,
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short type,
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short flag,
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short buttype,
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short stype,
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float startx,
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float starty,
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float height,
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float width,
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float narrow,
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float speed,
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float minfac,
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float damp,
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float timeoffs,
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float lifetime) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.type = type;
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this.flag = flag;
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this.buttype = buttype;
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this.stype = stype;
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this.startx = startx;
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this.starty = starty;
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this.height = height;
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this.width = width;
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this.narrow = narrow;
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this.speed = speed;
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this.minfac = minfac;
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this.damp = damp;
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this.timeoffs = timeoffs;
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this.lifetime = lifetime;
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}
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}
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}
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