Files
BlenderSharp/BlendFile/DNA/BrushCurvesSculptSettings.cs
2025-02-19 18:48:50 +01:00

68 lines
3.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(130, "BrushCurvesSculptSettings", 48)]
public class BrushCurvesSculptSettings {
[DNAFieldAttribute(0, "int", "add_amount", "int", 4, false)]
public int add_amount;
[DNAFieldAttribute(1, "int", "points_per_curve", "int", 4, false)]
public int points_per_curve;
[DNAFieldAttribute(2, "int", "flag", "int", 4, false)]
public int flag;
[DNAFieldAttribute(3, "float", "minimum_length", "float", 4, false)]
public float minimum_length;
[DNAFieldAttribute(4, "float", "curve_length", "float", 4, false)]
public float curve_length;
[DNAFieldAttribute(5, "float", "minimum_distance", "float", 4, false)]
public float minimum_distance;
[DNAFieldAttribute(6, "float", "curve_radius", "float", 4, false)]
public float curve_radius;
[DNAFieldAttribute(7, "int", "density_add_attempts", "int", 4, false)]
public int density_add_attempts;
[DNAFieldAttribute(8, "uchar", "density_mode", "uchar", 1, false)]
public byte density_mode;
[DNAFieldAttribute(9, "char", "_pad[7]", "System.Char[]", 7, false)]
public char[] _pad = new System.Char[7];
[DNAFieldAttribute(10, "CurveMapping", "*curve_parameter_falloff", "CurveMapping", 8, true)]
public CurveMapping ptr_curve_parameter_falloff;
public BrushCurvesSculptSettings() {
this.add_amount = default;
this.points_per_curve = default;
this.flag = default;
this.minimum_length = default;
this.curve_length = default;
this.minimum_distance = default;
this.curve_radius = default;
this.density_add_attempts = default;
this.density_mode = default;
this._pad = default;
this.ptr_curve_parameter_falloff = default;
}
public BrushCurvesSculptSettings(int add_amount, int points_per_curve, int flag, float minimum_length, float curve_length, float minimum_distance, float curve_radius, int density_add_attempts, byte density_mode, char[] _pad, CurveMapping ptr_curve_parameter_falloff) {
this.add_amount = add_amount;
this.points_per_curve = points_per_curve;
this.flag = flag;
this.minimum_length = minimum_length;
this.curve_length = curve_length;
this.minimum_distance = minimum_distance;
this.curve_radius = curve_radius;
this.density_add_attempts = density_add_attempts;
this.density_mode = density_mode;
this._pad = _pad;
this.ptr_curve_parameter_falloff = ptr_curve_parameter_falloff;
}
}
}