Files
BlenderSharp/BlendFile/DNA/GreasePencilLayerFramesMapStorage.cs
2025-02-19 18:48:50 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(313, "GreasePencilLayerFramesMapStorage", 24)]
public class GreasePencilLayerFramesMapStorage {
[DNAFieldAttribute(0, "int", "*keys", "int", 8, true)]
public int ptr_keys;
[DNAFieldAttribute(1, "GreasePencilFrame", "*values", "GreasePencilFrame", 8, true)]
public GreasePencilFrame ptr_values;
[DNAFieldAttribute(2, "int", "size", "int", 4, false)]
public int size;
[DNAFieldAttribute(3, "int", "flag", "int", 4, false)]
public int flag;
public GreasePencilLayerFramesMapStorage() {
this.ptr_keys = default;
this.ptr_values = default;
this.size = default;
this.flag = default;
}
public GreasePencilLayerFramesMapStorage(int ptr_keys, GreasePencilFrame ptr_values, int size, int flag) {
this.ptr_keys = ptr_keys;
this.ptr_values = ptr_values;
this.size = size;
this.flag = flag;
}
}
}