Files
BlenderSharp/BlendFile/DNA/MovieClip_Runtime.cs
2025-02-19 18:48:50 +01:00

28 lines
842 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(556, "MovieClip_Runtime", 16)]
public struct MovieClip_Runtime {
[DNAFieldAttribute(0, "ListBase", "gputextures", "ListBase", 16, false)]
public ListBase gputextures;
public MovieClip_Runtime() {
this.gputextures = default;
}
public MovieClip_Runtime(ListBase gputextures) {
this.gputextures = gputextures;
}
}
}