36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(649, "NodeShaderAttribute", 264)]
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public struct NodeShaderAttribute {
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[DNAFieldAttribute(0, "char", "name[256]", "System.Char[]", 256, false)]
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public char[] name = new System.Char[256];
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[DNAFieldAttribute(1, "int", "type", "int", 4, false)]
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public int type;
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[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false)]
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public char[] _pad = new System.Char[4];
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public NodeShaderAttribute() {
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this.name = default;
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this.type = default;
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this._pad = default;
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}
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public NodeShaderAttribute(char[] name, int type, char[] _pad) {
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this.name = name;
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this.type = type;
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this._pad = _pad;
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}
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}
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}
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