36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(804, "Paint_Runtime", 8)]
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public struct Paint_Runtime {
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[DNAFieldAttribute(0, "int", "initialized", "int", 4, false)]
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public int initialized;
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[DNAFieldAttribute(1, "short", "ob_mode", "short", 2, false)]
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public short ob_mode;
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[DNAFieldAttribute(2, "char", "_pad[2]", "System.Char[]", 2, false)]
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public char[] _pad = new System.Char[2];
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public Paint_Runtime() {
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this.initialized = default;
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this.ob_mode = default;
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this._pad = default;
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}
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public Paint_Runtime(int initialized, short ob_mode, char[] _pad) {
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this.initialized = initialized;
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this.ob_mode = ob_mode;
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this._pad = _pad;
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}
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}
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}
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