Files
BlenderSharp/BlendFile/DNA/ActionChannelBag.cs

40 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(63, "ActionChannelBag", 24)]
public class ActionChannelBag {
[DNAFieldAttribute(4, "int", 0, "slot_handle", "int", false, 0)]
public int slot_handle;
[DNAFieldAttribute(4, "uchar", 3, "_pad[4]", "System.Byte[]", false, 4)]
public byte[] _pad = new System.Byte[4];
[DNAListAttribute(8, "bActionGroup", "**group_array", 2, "bActionGroup", "group_array_num", 1, 8, 8)]
public System.Collections.Generic.List<bActionGroup> group_array;
[DNAListAttribute(8, "FCurve", "**fcurve_array", 5, "FCurve", "fcurve_array_num", 4, 16, 16)]
public System.Collections.Generic.List<FCurve> fcurve_array;
public ActionChannelBag() {
this.slot_handle = default;
this._pad = default;
this.group_array = default;
this.fcurve_array = default;
}
public ActionChannelBag(int slot_handle, byte[] _pad, System.Collections.Generic.List<bActionGroup> group_array, System.Collections.Generic.List<FCurve> fcurve_array) {
this.slot_handle = slot_handle;
this._pad = _pad;
this.group_array = group_array;
this.fcurve_array = fcurve_array;
}
}
}