Files
BlenderSharp/BlendFile/DNA/MovieTrackingStabilization.cs
2025-03-12 19:02:40 +01:00

104 lines
4.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(980, "MovieTrackingStabilization", 72)]
public class MovieTrackingStabilization {
[DNAFieldAttribute(4, "int", 0, "flag", "int", false, 0)]
public int flag;
[DNAFieldAttribute(4, "int", 1, "tot_track", "int", false, 4)]
public int tot_track;
[DNAFieldAttribute(4, "int", 2, "act_track", "int", false, 8)]
public int act_track;
[DNAFieldAttribute(4, "int", 3, "tot_rot_track", "int", false, 12)]
public int tot_rot_track;
[DNAFieldAttribute(4, "int", 4, "act_rot_track", "int", false, 16)]
public int act_rot_track;
[DNAFieldAttribute(4, "float", 5, "maxscale", "float", false, 20)]
public float maxscale;
[DNAFieldAttribute(8, "MovieTrackingTrack", 6, "*rot_track", "MovieTrackingTrack", true, 24)]
public MovieTrackingTrack rot_track;
[DNAFieldAttribute(4, "int", 7, "anchor_frame", "int", false, 32)]
public int anchor_frame;
[DNAArrayAttribute(8, "float", 8, "target_pos[2]", "System.Single[]", 2, false, 36)]
public float[] target_pos = new System.Single[2];
[DNAFieldAttribute(4, "float", 9, "target_rot", "float", false, 44)]
public float target_rot;
[DNAFieldAttribute(4, "float", 10, "scale", "float", false, 48)]
public float scale;
[DNAFieldAttribute(4, "float", 11, "locinf", "float", false, 52)]
public float locinf;
[DNAFieldAttribute(4, "float", 12, "scaleinf", "float", false, 56)]
public float scaleinf;
[DNAFieldAttribute(4, "float", 13, "rotinf", "float", false, 60)]
public float rotinf;
[DNAFieldAttribute(4, "int", 14, "filter", "int", false, 64)]
public int filter;
[DNAFieldAttribute(4, "int", 15, "_pad", "int", false, 68)]
public int _pad;
public MovieTrackingStabilization() {
this.flag = default;
this.tot_track = default;
this.act_track = default;
this.tot_rot_track = default;
this.act_rot_track = default;
this.maxscale = default;
this.rot_track = default;
this.anchor_frame = default;
this.target_pos = default;
this.target_rot = default;
this.scale = default;
this.locinf = default;
this.scaleinf = default;
this.rotinf = default;
this.filter = default;
this._pad = default;
}
public MovieTrackingStabilization(
int flag,
int tot_track,
int act_track,
int tot_rot_track,
int act_rot_track,
float maxscale,
MovieTrackingTrack rot_track,
int anchor_frame,
float[] target_pos,
float target_rot,
float scale,
float locinf,
float scaleinf,
float rotinf,
int filter,
int _pad) {
this.flag = flag;
this.tot_track = tot_track;
this.act_track = act_track;
this.tot_rot_track = tot_rot_track;
this.act_rot_track = act_rot_track;
this.maxscale = maxscale;
this.rot_track = rot_track;
this.anchor_frame = anchor_frame;
this.target_pos = target_pos;
this.target_rot = target_rot;
this.scale = scale;
this.locinf = locinf;
this.scaleinf = scaleinf;
this.rotinf = rotinf;
this.filter = filter;
this._pad = _pad;
}
}
}