Files
BlenderSharp/BlendFile/DNA/PaintModeSettings.cs
2025-03-12 19:02:40 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(809, "PaintModeSettings", 56)]
public class PaintModeSettings {
[DNAFieldAttribute(1, "char", 0, "canvas_source", "char", false, 0)]
public char canvas_source;
[DNAArrayAttribute(7, "char", 1, "_pad[7]", "System.Char[]", 7, false, 1)]
public char[] _pad = new System.Char[7];
[DNAFieldAttribute(8, "Image", 2, "*canvas_image", "Image", true, 8)]
public Image canvas_image;
[DNAFieldAttribute(40, "ImageUser", 3, "image_user", "ImageUser", false, 16)]
public ImageUser image_user;
public PaintModeSettings() {
this.canvas_source = default;
this._pad = default;
this.canvas_image = default;
this.image_user = default;
}
public PaintModeSettings(char canvas_source, char[] _pad, Image canvas_image, ImageUser image_user) {
this.canvas_source = canvas_source;
this._pad = _pad;
this.canvas_image = canvas_image;
this.image_user = image_user;
}
}
}