60 lines
2.5 KiB
C#
60 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(261, "bGPDstroke_Runtime", 168)]
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public class bGPDstroke_Runtime {
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[DNAArrayAttribute(128, "char", 0, "tmp_layerinfo[128]", "System.Char[]", 128, false, 0)]
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public char[] tmp_layerinfo = new System.Char[128];
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[DNAFieldAttribute(4, "float", 1, "multi_frame_falloff", "float", false, 128)]
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public float multi_frame_falloff;
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[DNAFieldAttribute(4, "int", 2, "stroke_start", "int", false, 132)]
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public int stroke_start;
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[DNAFieldAttribute(4, "int", 3, "fill_start", "int", false, 136)]
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public int fill_start;
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[DNAFieldAttribute(4, "int", 4, "vertex_start", "int", false, 140)]
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public int vertex_start;
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[DNAFieldAttribute(4, "int", 5, "curve_start", "int", false, 144)]
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public int curve_start;
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[DNAFieldAttribute(4, "int", 6, "_pad0", "int", false, 148)]
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public int _pad0;
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[DNAFieldAttribute(8, "bGPDstroke", 7, "*gps_orig", "bGPDstroke", true, 152)]
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public bGPDstroke gps_orig;
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[DNAFieldAttribute(8, "void", 8, "*_pad2", "void", true, 160)]
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public object _pad2;
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public bGPDstroke_Runtime() {
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this.tmp_layerinfo = default;
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this.multi_frame_falloff = default;
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this.stroke_start = default;
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this.fill_start = default;
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this.vertex_start = default;
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this.curve_start = default;
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this._pad0 = default;
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this.gps_orig = default;
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this._pad2 = default;
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}
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public bGPDstroke_Runtime(char[] tmp_layerinfo, float multi_frame_falloff, int stroke_start, int fill_start, int vertex_start, int curve_start, int _pad0, bGPDstroke gps_orig, object _pad2) {
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this.tmp_layerinfo = tmp_layerinfo;
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this.multi_frame_falloff = multi_frame_falloff;
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this.stroke_start = stroke_start;
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this.fill_start = fill_start;
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this.vertex_start = vertex_start;
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this.curve_start = curve_start;
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this._pad0 = _pad0;
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this.gps_orig = gps_orig;
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this._pad2 = _pad2;
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}
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}
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}
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