64 lines
2.5 KiB
C#
64 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(190, "bStretchToConstraint", 104)]
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public class bStretchToConstraint {
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[DNAFieldAttribute(8, "Object", 0, "*tar", "Object", true, 0)]
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public Object tar;
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[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
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public int flag;
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[DNAFieldAttribute(4, "int", 2, "volmode", "int", false, 12)]
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public int volmode;
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[DNAFieldAttribute(4, "int", 3, "plane", "int", false, 16)]
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public int plane;
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[DNAFieldAttribute(4, "float", 4, "orglength", "float", false, 20)]
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public float orglength;
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[DNAFieldAttribute(4, "float", 5, "bulge", "float", false, 24)]
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public float bulge;
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[DNAFieldAttribute(4, "float", 6, "bulge_min", "float", false, 28)]
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public float bulge_min;
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[DNAFieldAttribute(4, "float", 7, "bulge_max", "float", false, 32)]
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public float bulge_max;
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[DNAFieldAttribute(4, "float", 8, "bulge_smooth", "float", false, 36)]
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public float bulge_smooth;
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[DNAArrayAttribute(64, "char", 9, "subtarget[64]", "System.Char[]", 64, false, 40)]
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public char[] subtarget = new System.Char[64];
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public bStretchToConstraint() {
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this.tar = default;
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this.flag = default;
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this.volmode = default;
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this.plane = default;
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this.orglength = default;
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this.bulge = default;
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this.bulge_min = default;
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this.bulge_max = default;
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this.bulge_smooth = default;
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this.subtarget = default;
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}
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public bStretchToConstraint(Object tar, int flag, int volmode, int plane, float orglength, float bulge, float bulge_min, float bulge_max, float bulge_smooth, char[] subtarget) {
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this.tar = tar;
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this.flag = flag;
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this.volmode = volmode;
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this.plane = plane;
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this.orglength = orglength;
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this.bulge = bulge;
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this.bulge_min = bulge_min;
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this.bulge_max = bulge_max;
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this.bulge_smooth = bulge_smooth;
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this.subtarget = subtarget;
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}
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}
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}
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