254 lines
12 KiB
C#
254 lines
12 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1048, "wmWindow", 376)]
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public class wmWindow {
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[DNAFieldAttribute(8, "wmWindow", 0, "*next", "wmWindow", true, 0)]
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public wmWindow next;
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[DNAFieldAttribute(8, "wmWindow", 1, "*prev", "wmWindow", true, 8)]
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public wmWindow prev;
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[DNAFieldAttribute(8, "void", 2, "*ghostwin", "void", true, 16)]
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public object ghostwin;
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[DNAFieldAttribute(8, "void", 3, "*gpuctx", "void", true, 24)]
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public object gpuctx;
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[DNAFieldAttribute(8, "wmWindow", 4, "*parent", "wmWindow", true, 32)]
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public wmWindow parent;
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[DNAFieldAttribute(8, "Scene", 5, "*scene", "Scene", true, 40)]
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public Scene scene;
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[DNAFieldAttribute(8, "Scene", 6, "*new_scene", "Scene", true, 48)]
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public Scene new_scene;
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[DNAArrayAttribute(64, "char", 7, "view_layer_name[64]", "System.Char[]", 64, false, 56)]
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public char[] view_layer_name = new System.Char[64];
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[DNAFieldAttribute(8, "Scene", 8, "*unpinned_scene", "Scene", true, 120)]
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public Scene unpinned_scene;
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[DNAFieldAttribute(8, "WorkSpaceInstanceHook", 9, "*workspace_hook", "WorkSpaceInstanceHook", true, 128)]
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public WorkSpaceInstanceHook workspace_hook;
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[DNAFieldAttribute(48, "ScrAreaMap", 10, "global_area_map", "ScrAreaMap", false, 136)]
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public ScrAreaMap global_area_map;
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[DNAFieldAttribute(8, "bScreen", 11, "*screen", "bScreen", true, 184)]
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public bScreen screen;
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[DNAFieldAttribute(4, "int", 12, "winid", "int", false, 192)]
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public int winid;
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[DNAFieldAttribute(2, "short", 13, "posx", "short", false, 196)]
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public short posx;
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[DNAFieldAttribute(2, "short", 14, "posy", "short", false, 198)]
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public short posy;
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[DNAFieldAttribute(2, "short", 15, "sizex", "short", false, 200)]
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public short sizex;
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[DNAFieldAttribute(2, "short", 16, "sizey", "short", false, 202)]
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public short sizey;
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[DNAFieldAttribute(1, "char", 17, "windowstate", "char", false, 204)]
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public char windowstate;
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[DNAFieldAttribute(1, "char", 18, "active", "char", false, 205)]
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public char active;
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[DNAFieldAttribute(2, "short", 19, "cursor", "short", false, 206)]
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public short cursor;
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[DNAFieldAttribute(2, "short", 20, "lastcursor", "short", false, 208)]
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public short lastcursor;
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[DNAFieldAttribute(2, "short", 21, "modalcursor", "short", false, 210)]
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public short modalcursor;
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[DNAFieldAttribute(2, "short", 22, "grabcursor", "short", false, 212)]
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public short grabcursor;
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[DNAFieldAttribute(2, "short", 23, "pie_event_type_lock", "short", false, 214)]
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public short pie_event_type_lock;
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[DNAFieldAttribute(2, "short", 24, "pie_event_type_last", "short", false, 216)]
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public short pie_event_type_last;
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[DNAFieldAttribute(1, "char", 25, "addmousemove", "char", false, 218)]
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public char addmousemove;
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[DNAFieldAttribute(1, "char", 26, "tag_cursor_refresh", "char", false, 219)]
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public char tag_cursor_refresh;
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[DNAFieldAttribute(1, "char", 27, "event_queue_check_click", "char", false, 220)]
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public char event_queue_check_click;
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[DNAFieldAttribute(1, "char", 28, "event_queue_check_drag", "char", false, 221)]
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public char event_queue_check_drag;
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[DNAFieldAttribute(1, "char", 29, "event_queue_check_drag_handled", "char", false, 222)]
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public char event_queue_check_drag_handled;
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[DNAFieldAttribute(1, "char", 30, "event_queue_consecutive_gesture_type", "char", false, 223)]
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public char event_queue_consecutive_gesture_type;
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[DNAArrayAttribute(8, "int", 31, "event_queue_consecutive_gesture_xy[2]", "System.Int32[]", 2, false, 224)]
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public int[] event_queue_consecutive_gesture_xy = new System.Int32[2];
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[DNAFieldAttribute(8, "wmEvent_ConsecutiveData", 32, "*event_queue_consecutive_gesture_data", "wmEvent_ConsecutiveData", true, 232)]
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public wmEvent_ConsecutiveData event_queue_consecutive_gesture_data;
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[DNAFieldAttribute(8, "wmEvent", 33, "*eventstate", "wmEvent", true, 240)]
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public wmEvent eventstate;
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[DNAFieldAttribute(8, "wmEvent", 34, "*event_last_handled", "wmEvent", true, 248)]
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public wmEvent event_last_handled;
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[DNAFieldAttribute(8, "wmIMEData", 35, "*ime_data", "wmIMEData", true, 256)]
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public wmIMEData ime_data;
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[DNAFieldAttribute(1, "char", 36, "ime_data_is_composing", "char", false, 264)]
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public char ime_data_is_composing;
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[DNAArrayAttribute(7, "char", 37, "_pad1[7]", "System.Char[]", 7, false, 265)]
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public char[] _pad1 = new System.Char[7];
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[DNAFieldAttribute(16, "ListBase", 38, "event_queue", "ListBase", false, 272)]
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public ListBase event_queue;
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[DNAFieldAttribute(16, "ListBase", 39, "handlers", "ListBase", false, 288)]
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public ListBase handlers;
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[DNAFieldAttribute(16, "ListBase", 40, "modalhandlers", "ListBase", false, 304)]
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public ListBase modalhandlers;
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[DNAFieldAttribute(16, "ListBase", 41, "gesture", "ListBase", false, 320)]
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public ListBase gesture;
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[DNAFieldAttribute(8, "Stereo3dFormat", 42, "*stereo3d_format", "Stereo3dFormat", true, 336)]
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public Stereo3dFormat stereo3d_format;
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[DNAFieldAttribute(16, "ListBase", 43, "drawcalls", "ListBase", false, 344)]
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public ListBase drawcalls;
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[DNAFieldAttribute(8, "void", 44, "*cursor_keymap_status", "void", true, 360)]
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public object cursor_keymap_status;
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[DNAFieldAttribute(8, "uint64_t", 45, "eventstate_prev_press_time_ms", "uint64_t", false, 368)]
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public ulong eventstate_prev_press_time_ms;
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public wmWindow() {
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this.next = default;
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this.prev = default;
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this.ghostwin = default;
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this.gpuctx = default;
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this.parent = default;
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this.scene = default;
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this.new_scene = default;
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this.view_layer_name = default;
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this.unpinned_scene = default;
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this.workspace_hook = default;
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this.global_area_map = default;
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this.screen = default;
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this.winid = default;
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this.posx = default;
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this.posy = default;
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this.sizex = default;
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this.sizey = default;
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this.windowstate = default;
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this.active = default;
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this.cursor = default;
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this.lastcursor = default;
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this.modalcursor = default;
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this.grabcursor = default;
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this.pie_event_type_lock = default;
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this.pie_event_type_last = default;
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this.addmousemove = default;
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this.tag_cursor_refresh = default;
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this.event_queue_check_click = default;
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this.event_queue_check_drag = default;
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this.event_queue_check_drag_handled = default;
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this.event_queue_consecutive_gesture_type = default;
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this.event_queue_consecutive_gesture_xy = default;
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this.event_queue_consecutive_gesture_data = default;
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this.eventstate = default;
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this.event_last_handled = default;
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this.ime_data = default;
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this.ime_data_is_composing = default;
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this._pad1 = default;
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this.event_queue = default;
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this.handlers = default;
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this.modalhandlers = default;
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this.gesture = default;
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this.stereo3d_format = default;
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this.drawcalls = default;
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this.cursor_keymap_status = default;
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this.eventstate_prev_press_time_ms = default;
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}
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public wmWindow(
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wmWindow next,
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wmWindow prev,
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object ghostwin,
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object gpuctx,
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wmWindow parent,
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Scene scene,
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Scene new_scene,
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char[] view_layer_name,
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Scene unpinned_scene,
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WorkSpaceInstanceHook workspace_hook,
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ScrAreaMap global_area_map,
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bScreen screen,
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int winid,
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short posx,
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short posy,
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short sizex,
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short sizey,
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char windowstate,
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char active,
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short cursor,
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short lastcursor,
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short modalcursor,
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short grabcursor,
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short pie_event_type_lock,
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short pie_event_type_last,
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char addmousemove,
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char tag_cursor_refresh,
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char event_queue_check_click,
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char event_queue_check_drag,
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char event_queue_check_drag_handled,
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char event_queue_consecutive_gesture_type,
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int[] event_queue_consecutive_gesture_xy,
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wmEvent_ConsecutiveData event_queue_consecutive_gesture_data,
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wmEvent eventstate,
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wmEvent event_last_handled,
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wmIMEData ime_data,
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char ime_data_is_composing,
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char[] _pad1,
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ListBase event_queue,
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ListBase handlers,
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ListBase modalhandlers,
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ListBase gesture,
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Stereo3dFormat stereo3d_format,
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ListBase drawcalls,
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object cursor_keymap_status,
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ulong eventstate_prev_press_time_ms) {
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this.next = next;
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this.prev = prev;
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this.ghostwin = ghostwin;
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this.gpuctx = gpuctx;
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this.parent = parent;
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this.scene = scene;
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this.new_scene = new_scene;
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this.view_layer_name = view_layer_name;
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this.unpinned_scene = unpinned_scene;
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this.workspace_hook = workspace_hook;
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this.global_area_map = global_area_map;
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this.screen = screen;
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this.winid = winid;
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this.posx = posx;
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this.posy = posy;
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this.sizex = sizex;
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this.sizey = sizey;
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this.windowstate = windowstate;
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this.active = active;
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this.cursor = cursor;
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this.lastcursor = lastcursor;
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this.modalcursor = modalcursor;
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this.grabcursor = grabcursor;
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this.pie_event_type_lock = pie_event_type_lock;
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this.pie_event_type_last = pie_event_type_last;
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this.addmousemove = addmousemove;
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this.tag_cursor_refresh = tag_cursor_refresh;
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this.event_queue_check_click = event_queue_check_click;
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this.event_queue_check_drag = event_queue_check_drag;
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this.event_queue_check_drag_handled = event_queue_check_drag_handled;
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this.event_queue_consecutive_gesture_type = event_queue_consecutive_gesture_type;
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this.event_queue_consecutive_gesture_xy = event_queue_consecutive_gesture_xy;
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this.event_queue_consecutive_gesture_data = event_queue_consecutive_gesture_data;
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this.eventstate = eventstate;
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this.event_last_handled = event_last_handled;
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this.ime_data = ime_data;
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this.ime_data_is_composing = ime_data_is_composing;
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this._pad1 = _pad1;
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this.event_queue = event_queue;
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this.handlers = handlers;
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this.modalhandlers = modalhandlers;
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this.gesture = gesture;
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this.stereo3d_format = stereo3d_format;
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this.drawcalls = drawcalls;
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this.cursor_keymap_status = cursor_keymap_status;
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this.eventstate_prev_press_time_ms = eventstate_prev_press_time_ms;
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}
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}
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}
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