Files
BlenderSharp/BlendFile/DNA/GP_Sculpt_Settings.cs
2025-03-12 19:02:40 +01:00

56 lines
2.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(821, "GP_Sculpt_Settings", 80)]
public class GP_Sculpt_Settings {
[DNAFieldAttribute(8, "void", 0, "*paintcursor", "void", true, 0)]
public object paintcursor;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
public int flag;
[DNAFieldAttribute(4, "int", 2, "lock_axis", "int", false, 12)]
public int lock_axis;
[DNAFieldAttribute(4, "float", 3, "isect_threshold", "float", false, 16)]
public float isect_threshold;
[DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 20)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "CurveMapping", 5, "*cur_falloff", "CurveMapping", true, 24)]
public CurveMapping cur_falloff;
[DNAFieldAttribute(8, "CurveMapping", 6, "*cur_primitive", "CurveMapping", true, 32)]
public CurveMapping cur_primitive;
[DNAFieldAttribute(40, "GP_Sculpt_Guide", 7, "guide", "GP_Sculpt_Guide", false, 40)]
public GP_Sculpt_Guide guide;
public GP_Sculpt_Settings() {
this.paintcursor = default;
this.flag = default;
this.lock_axis = default;
this.isect_threshold = default;
this._pad = default;
this.cur_falloff = default;
this.cur_primitive = default;
this.guide = default;
}
public GP_Sculpt_Settings(object paintcursor, int flag, int lock_axis, float isect_threshold, char[] _pad, CurveMapping cur_falloff, CurveMapping cur_primitive, GP_Sculpt_Guide guide) {
this.paintcursor = paintcursor;
this.flag = flag;
this.lock_axis = lock_axis;
this.isect_threshold = isect_threshold;
this._pad = _pad;
this.cur_falloff = cur_falloff;
this.cur_primitive = cur_primitive;
this.guide = guide;
}
}
}