Files
BlenderSharp/BlendFile/DNA/LineStyleAlphaModifier_CreaseAngle.cs
2025-03-12 19:02:40 +01:00

48 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(381, "LineStyleAlphaModifier_CreaseAngle", 120)]
public class LineStyleAlphaModifier_CreaseAngle {
[DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)]
public LineStyleModifier modifier;
[DNAFieldAttribute(8, "CurveMapping", 1, "*curve", "CurveMapping", true, 96)]
public CurveMapping curve;
[DNAFieldAttribute(4, "int", 2, "flags", "int", false, 104)]
public int flags;
[DNAFieldAttribute(4, "float", 3, "min_angle", "float", false, 108)]
public float min_angle;
[DNAFieldAttribute(4, "float", 4, "max_angle", "float", false, 112)]
public float max_angle;
[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, false, 116)]
public char[] _pad = new System.Char[4];
public LineStyleAlphaModifier_CreaseAngle() {
this.modifier = default;
this.curve = default;
this.flags = default;
this.min_angle = default;
this.max_angle = default;
this._pad = default;
}
public LineStyleAlphaModifier_CreaseAngle(LineStyleModifier modifier, CurveMapping curve, int flags, float min_angle, float max_angle, char[] _pad) {
this.modifier = modifier;
this.curve = curve;
this.flags = flags;
this.min_angle = min_angle;
this.max_angle = max_angle;
this._pad = _pad;
}
}
}