52 lines
2.1 KiB
C#
52 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(672, "NodeCryptomatte", 176)]
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public class NodeCryptomatte {
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[DNAFieldAttribute(40, "ImageUser", 0, "iuser", "ImageUser", false, 0)]
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public ImageUser iuser;
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[DNAFieldAttribute(16, "ListBase", 1, "entries", "ListBase", false, 40)]
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public ListBase entries;
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[DNAArrayAttribute(64, "char", 2, "layer_name[64]", "System.Char[]", 64, false, 56)]
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public char[] layer_name = new System.Char[64];
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[DNAFieldAttribute(8, "char", 3, "*matte_id", "char", true, 120)]
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public char matte_id;
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[DNAFieldAttribute(4, "int", 4, "num_inputs", "int", false, 128)]
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public int num_inputs;
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[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, false, 132)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(40, "NodeCryptomatte_Runtime", 6, "runtime", "NodeCryptomatte_Runtime", false, 136)]
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public NodeCryptomatte_Runtime runtime;
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public NodeCryptomatte() {
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this.iuser = default;
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this.entries = default;
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this.layer_name = default;
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this.matte_id = default;
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this.num_inputs = default;
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this._pad = default;
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this.runtime = default;
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}
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public NodeCryptomatte(ImageUser iuser, ListBase entries, char[] layer_name, char matte_id, int num_inputs, char[] _pad, NodeCryptomatte_Runtime runtime) {
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this.iuser = iuser;
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this.entries = entries;
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this.layer_name = layer_name;
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this.matte_id = matte_id;
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this.num_inputs = num_inputs;
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this._pad = _pad;
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this.runtime = runtime;
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}
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}
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}
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