Files
BlenderSharp/BlendFile/DNA/ShrinkwrapGpencilModifierData.cs
2025-03-12 19:02:40 +01:00

124 lines
5.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(304, "ShrinkwrapGpencilModifierData", 304)]
public class ShrinkwrapGpencilModifierData {
[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
public GpencilModifierData modifier;
[DNAFieldAttribute(8, "Object", 1, "*target", "Object", true, 104)]
public Object target;
[DNAFieldAttribute(8, "Object", 2, "*aux_target", "Object", true, 112)]
public Object aux_target;
[DNAFieldAttribute(8, "Material", 3, "*material", "Material", true, 120)]
public Material material;
[DNAArrayAttribute(64, "char", 4, "layername[64]", "System.Char[]", 64, false, 128)]
public char[] layername = new System.Char[64];
[DNAArrayAttribute(64, "char", 5, "vgname[64]", "System.Char[]", 64, false, 192)]
public char[] vgname = new System.Char[64];
[DNAFieldAttribute(4, "int", 6, "pass_index", "int", false, 256)]
public int pass_index;
[DNAFieldAttribute(4, "int", 7, "flag", "int", false, 260)]
public int flag;
[DNAFieldAttribute(4, "int", 8, "layer_pass", "int", false, 264)]
public int layer_pass;
[DNAFieldAttribute(4, "float", 9, "keep_dist", "float", false, 268)]
public float keep_dist;
[DNAFieldAttribute(2, "short", 10, "shrink_type", "short", false, 272)]
public short shrink_type;
[DNAFieldAttribute(1, "char", 11, "shrink_opts", "char", false, 274)]
public char shrink_opts;
[DNAFieldAttribute(1, "char", 12, "shrink_mode", "char", false, 275)]
public char shrink_mode;
[DNAFieldAttribute(4, "float", 13, "proj_limit", "float", false, 276)]
public float proj_limit;
[DNAFieldAttribute(1, "char", 14, "proj_axis", "char", false, 280)]
public char proj_axis;
[DNAFieldAttribute(1, "char", 15, "subsurf_levels", "char", false, 281)]
public char subsurf_levels;
[DNAArrayAttribute(6, "char", 16, "_pad[6]", "System.Char[]", 6, false, 282)]
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(4, "float", 17, "smooth_factor", "float", false, 288)]
public float smooth_factor;
[DNAFieldAttribute(4, "int", 18, "smooth_step", "int", false, 292)]
public int smooth_step;
[DNAFieldAttribute(8, "ShrinkwrapTreeData", 19, "*cache_data", "ShrinkwrapTreeData", true, 296)]
public ShrinkwrapTreeData cache_data;
public ShrinkwrapGpencilModifierData() {
this.modifier = default;
this.target = default;
this.aux_target = default;
this.material = default;
this.layername = default;
this.vgname = default;
this.pass_index = default;
this.flag = default;
this.layer_pass = default;
this.keep_dist = default;
this.shrink_type = default;
this.shrink_opts = default;
this.shrink_mode = default;
this.proj_limit = default;
this.proj_axis = default;
this.subsurf_levels = default;
this._pad = default;
this.smooth_factor = default;
this.smooth_step = default;
this.cache_data = default;
}
public ShrinkwrapGpencilModifierData(
GpencilModifierData modifier,
Object target,
Object aux_target,
Material material,
char[] layername,
char[] vgname,
int pass_index,
int flag,
int layer_pass,
float keep_dist,
short shrink_type,
char shrink_opts,
char shrink_mode,
float proj_limit,
char proj_axis,
char subsurf_levels,
char[] _pad,
float smooth_factor,
int smooth_step,
ShrinkwrapTreeData cache_data) {
this.modifier = modifier;
this.target = target;
this.aux_target = aux_target;
this.material = material;
this.layername = layername;
this.vgname = vgname;
this.pass_index = pass_index;
this.flag = flag;
this.layer_pass = layer_pass;
this.keep_dist = keep_dist;
this.shrink_type = shrink_type;
this.shrink_opts = shrink_opts;
this.shrink_mode = shrink_mode;
this.proj_limit = proj_limit;
this.proj_axis = proj_axis;
this.subsurf_levels = subsurf_levels;
this._pad = _pad;
this.smooth_factor = smooth_factor;
this.smooth_step = smooth_step;
this.cache_data = cache_data;
}
}
}