Files
BlenderSharp/BlendFile/DNA/bRotateLikeConstraint.cs
2025-03-12 19:02:40 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(180, "bRotateLikeConstraint", 80)]
public class bRotateLikeConstraint {
[DNAFieldAttribute(8, "Object", 0, "*tar", "Object", true, 0)]
public Object tar;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
public int flag;
[DNAFieldAttribute(1, "char", 2, "euler_order", "char", false, 12)]
public char euler_order;
[DNAFieldAttribute(1, "char", 3, "mix_mode", "char", false, 13)]
public char mix_mode;
[DNAArrayAttribute(2, "char", 4, "_pad[2]", "System.Char[]", 2, false, 14)]
public char[] _pad = new System.Char[2];
[DNAArrayAttribute(64, "char", 5, "subtarget[64]", "System.Char[]", 64, false, 16)]
public char[] subtarget = new System.Char[64];
public bRotateLikeConstraint() {
this.tar = default;
this.flag = default;
this.euler_order = default;
this.mix_mode = default;
this._pad = default;
this.subtarget = default;
}
public bRotateLikeConstraint(Object tar, int flag, char euler_order, char mix_mode, char[] _pad, char[] subtarget) {
this.tar = tar;
this.flag = flag;
this.euler_order = euler_order;
this.mix_mode = mix_mode;
this._pad = _pad;
this.subtarget = subtarget;
}
}
}