Files
BlenderSharp/BlendFile/DNA/GreasePencilLayerMask.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

37 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(314, "GreasePencilLayerMask")]
public class GreasePencilLayerMask {
[DNAFieldAttribute(0, "GreasePencilLayerMask", "*next", 32)]
public GreasePencilLayerMask ptr_next;
[DNAFieldAttribute(1, "GreasePencilLayerMask", "*prev", 32)]
public GreasePencilLayerMask ptr_prev;
[DNAFieldAttribute(2, "char", "*layer_name", 1)]
public char ptr_layer_name;
[DNAFieldAttribute(3, "ushort", "flag", 2)]
public ushort flag;
[DNAFieldAttribute(4, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6];
public GreasePencilLayerMask(GreasePencilLayerMask ptr_next, GreasePencilLayerMask ptr_prev, char ptr_layer_name, ushort flag, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_layer_name = ptr_layer_name;
this.flag = flag;
this._pad = _pad;
}
}
}