- Added auto generation of DNAClass attributes on file generation - Regenerated all files
43 lines
1.5 KiB
C#
43 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(450, "MaskModifierData")]
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public class MaskModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*ob_arm", 1160)]
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public Object ptr_ob_arm;
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[DNAFieldAttribute(2, "char", "vgroup[64]", 1)]
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public char[] vgroup = new System.Char[64];
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[DNAFieldAttribute(3, "short", "mode", 2)]
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public short mode;
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[DNAFieldAttribute(4, "short", "flag", 2)]
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public short flag;
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[DNAFieldAttribute(5, "float", "threshold", 4)]
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public float threshold;
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[DNAFieldAttribute(6, "void", "*_pad1", 0)]
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public object ptr__pad1;
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public MaskModifierData(ModifierData modifier, Object ptr_ob_arm, char[] vgroup, short mode, short flag, float threshold, object ptr__pad1) {
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this.modifier = modifier;
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this.ptr_ob_arm = ptr_ob_arm;
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this.vgroup = vgroup;
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this.mode = mode;
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this.flag = flag;
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this.threshold = threshold;
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this.ptr__pad1 = ptr__pad1;
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}
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}
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}
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