Files
BlenderSharp/BlendFile/DNA/SceneGpencil.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

28 lines
867 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(836, "SceneGpencil")]
public struct SceneGpencil {
[DNAFieldAttribute(0, "float", "smaa_threshold", 4)]
public float smaa_threshold;
[DNAFieldAttribute(1, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public SceneGpencil(float smaa_threshold, char[] _pad) {
this.smaa_threshold = smaa_threshold;
this._pad = _pad;
}
}
}