Files
BlenderSharp/BlendFile/DNA/bDopeSheet.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

46 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(69, "bDopeSheet")]
public class bDopeSheet {
[DNAFieldAttribute(0, "ID", "*source", 208)]
public ID ptr_source;
[DNAFieldAttribute(1, "ListBase", "chanbase", 16)]
public ListBase chanbase;
[DNAFieldAttribute(2, "Collection", "*filter_grp", 376)]
public Collection ptr_filter_grp;
[DNAFieldAttribute(3, "char", "searchstr[64]", 1)]
public char[] searchstr = new System.Char[64];
[DNAFieldAttribute(4, "int", "filterflag", 4)]
public int filterflag;
[DNAFieldAttribute(5, "int", "filterflag2", 4)]
public int filterflag2;
[DNAFieldAttribute(6, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(7, "int", "renameIndex", 4)]
public int renameIndex;
public bDopeSheet(ID ptr_source, ListBase chanbase, Collection ptr_filter_grp, char[] searchstr, int filterflag, int filterflag2, int flag, int renameIndex) {
this.ptr_source = ptr_source;
this.chanbase = chanbase;
this.ptr_filter_grp = ptr_filter_grp;
this.searchstr = searchstr;
this.filterflag = filterflag;
this.filterflag2 = filterflag2;
this.flag = flag;
this.renameIndex = renameIndex;
}
}
}