- Added auto generation of DNAClass attributes on file generation - Regenerated all files
40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(258, "bGPDpalette")]
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public class bGPDpalette {
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[DNAFieldAttribute(0, "bGPDpalette", "*next", 104)]
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public bGPDpalette ptr_next;
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[DNAFieldAttribute(1, "bGPDpalette", "*prev", 104)]
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public bGPDpalette ptr_prev;
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[DNAFieldAttribute(2, "ListBase", "colors", 16)]
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public ListBase colors;
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[DNAFieldAttribute(3, "char", "info[64]", 1)]
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public char[] info = new System.Char[64];
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[DNAFieldAttribute(4, "short", "flag", 2)]
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public short flag;
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[DNAFieldAttribute(5, "char", "_pad[6]", 1)]
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public char[] _pad = new System.Char[6];
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public bGPDpalette(bGPDpalette ptr_next, bGPDpalette ptr_prev, ListBase colors, char[] info, short flag, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.colors = colors;
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this.info = info;
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this.flag = flag;
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this._pad = _pad;
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}
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}
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}
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