- Added auto generation of DNAClass attributes on file generation - Regenerated all files
40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(273, "bGPgrid")]
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public struct bGPgrid {
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[DNAFieldAttribute(0, "float", "color[3]", 4)]
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public float[] color = new System.Single[3];
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[DNAFieldAttribute(1, "float", "scale[2]", 4)]
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public float[] scale = new System.Single[2];
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[DNAFieldAttribute(2, "float", "offset[2]", 4)]
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public float[] offset = new System.Single[2];
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[DNAFieldAttribute(3, "char", "_pad1[4]", 1)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(4, "int", "lines", 4)]
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public int lines;
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[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public bGPgrid(float[] color, float[] scale, float[] offset, char[] _pad1, int lines, char[] _pad) {
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this.color = color;
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this.scale = scale;
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this.offset = offset;
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this._pad1 = _pad1;
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this.lines = lines;
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this._pad = _pad;
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}
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}
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}
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