56 lines
2.1 KiB
C#
56 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(119, "BoidRuleFollowLeader", 104)]
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public class BoidRuleFollowLeader {
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[DNAFieldAttribute(56, "BoidRule", 0, "rule", "BoidRule", false, 0)]
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public BoidRule rule;
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[DNAFieldAttribute(8, "Object", 1, "*ob", "Object", true, 56)]
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public Object ob;
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[DNAArrayAttribute(12, "float", 2, "loc[3]", "System.Single[]", 3, false, 64)]
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public float[] loc = new System.Single[3];
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[DNAArrayAttribute(12, "float", 3, "oloc[3]", "System.Single[]", 3, false, 76)]
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public float[] oloc = new System.Single[3];
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[DNAFieldAttribute(4, "float", 4, "cfra", "float", false, 88)]
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public float cfra;
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[DNAFieldAttribute(4, "float", 5, "distance", "float", false, 92)]
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public float distance;
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[DNAFieldAttribute(4, "int", 6, "options", "int", false, 96)]
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public int options;
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[DNAFieldAttribute(4, "int", 7, "queue_size", "int", false, 100)]
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public int queue_size;
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public BoidRuleFollowLeader() {
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this.rule = default;
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this.ob = default;
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this.loc = default;
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this.oloc = default;
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this.cfra = default;
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this.distance = default;
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this.options = default;
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this.queue_size = default;
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}
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public BoidRuleFollowLeader(BoidRule rule, Object ob, float[] loc, float[] oloc, float cfra, float distance, int options, int queue_size) {
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this.rule = rule;
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this.ob = ob;
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this.loc = loc;
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this.oloc = oloc;
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this.cfra = cfra;
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this.distance = distance;
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this.options = options;
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this.queue_size = queue_size;
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}
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}
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}
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