36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(699, "NodeMenuSwitch", 32)]
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public class NodeMenuSwitch {
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[DNAFieldAttribute(24, "NodeEnumDefinition", 0, "enum_definition", "NodeEnumDefinition", false, 0)]
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public NodeEnumDefinition enum_definition;
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[DNAFieldAttribute(1, "uchar", 1, "data_type", "uchar", false, 24)]
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public byte data_type;
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[DNAArrayAttribute(7, "char", 2, "_pad[7]", "System.Char[]", 7, false, 25)]
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public char[] _pad = new System.Char[7];
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public NodeMenuSwitch() {
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this.enum_definition = default;
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this.data_type = default;
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this._pad = default;
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}
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public NodeMenuSwitch(NodeEnumDefinition enum_definition, byte data_type, char[] _pad) {
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this.enum_definition = enum_definition;
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this.data_type = data_type;
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this._pad = _pad;
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}
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}
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}
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