Files
BlenderSharp/BlendFile/DNA/ParticleBrushData.cs
2025-03-04 18:48:04 +01:00

48 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(810, "ParticleBrushData", 16)]
public class ParticleBrushData {
[DNAFieldAttribute(2, "short", 0, "size", "short", false, 0)]
public short size;
[DNAFieldAttribute(2, "short", 1, "step", "short", false, 2)]
public short step;
[DNAFieldAttribute(2, "short", 2, "invert", "short", false, 4)]
public short invert;
[DNAFieldAttribute(2, "short", 3, "count", "short", false, 6)]
public short count;
[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 8)]
public int flag;
[DNAFieldAttribute(4, "float", 5, "strength", "float", false, 12)]
public float strength;
public ParticleBrushData() {
this.size = default;
this.step = default;
this.invert = default;
this.count = default;
this.flag = default;
this.strength = default;
}
public ParticleBrushData(short size, short step, short invert, short count, int flag, float strength) {
this.size = size;
this.step = step;
this.invert = invert;
this.count = count;
this.flag = flag;
this.strength = strength;
}
}
}