48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(273, "bGPgrid", 40)]
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public class bGPgrid {
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[DNAArrayAttribute(12, "float", 0, "color[3]", "System.Single[]", 3, false, 0)]
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public float[] color = new System.Single[3];
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[DNAArrayAttribute(8, "float", 1, "scale[2]", "System.Single[]", 2, false, 12)]
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public float[] scale = new System.Single[2];
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[DNAArrayAttribute(8, "float", 2, "offset[2]", "System.Single[]", 2, false, 20)]
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public float[] offset = new System.Single[2];
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[DNAArrayAttribute(4, "char", 3, "_pad1[4]", "System.Char[]", 4, false, 28)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(4, "int", 4, "lines", "int", false, 32)]
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public int lines;
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[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, false, 36)]
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public char[] _pad = new System.Char[4];
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public bGPgrid() {
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this.color = default;
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this.scale = default;
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this.offset = default;
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this._pad1 = default;
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this.lines = default;
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this._pad = default;
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}
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public bGPgrid(float[] color, float[] scale, float[] offset, char[] _pad1, int lines, char[] _pad) {
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this.color = color;
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this.scale = scale;
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this.offset = offset;
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this._pad1 = _pad1;
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this.lines = lines;
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this._pad = _pad;
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}
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}
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}
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