76 lines
3.1 KiB
C#
76 lines
3.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(216, "Curves")]
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public class Curves {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 248)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "CurvesGeometry", "geometry", "CurvesGeometry", 544)]
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public CurvesGeometry geometry;
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[DNAFieldAttribute(3, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(4, "int", "attributes_active_index", "int", 4)]
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public int attributes_active_index;
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[DNAFieldAttribute(5, "Material", "**mat", "Material", 392)]
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public Material ptr_ptr_mat;
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[DNAFieldAttribute(6, "short", "totcol", "short", 2)]
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public short totcol;
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[DNAFieldAttribute(7, "char", "symmetry", "char", 1)]
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public char symmetry;
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[DNAFieldAttribute(8, "char", "selection_domain", "char", 1)]
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public char selection_domain;
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[DNAFieldAttribute(9, "char", "_pad[4]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(10, "Object", "*surface", "Object", 1160)]
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public Object ptr_surface;
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[DNAFieldAttribute(11, "char", "*surface_uv_map", "char", 1)]
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public char ptr_surface_uv_map;
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[DNAFieldAttribute(12, "void", "*batch_cache", "void", 0)]
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public object ptr_batch_cache;
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public Curves() {
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this.id = default;
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this.ptr_adt = default;
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this.geometry = default;
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this.flag = default;
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this.attributes_active_index = default;
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this.ptr_ptr_mat = default;
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this.totcol = default;
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this.symmetry = default;
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this.selection_domain = default;
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this._pad = default;
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this.ptr_surface = default;
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this.ptr_surface_uv_map = default;
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this.ptr_batch_cache = default;
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}
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public Curves(ID id, AnimData ptr_adt, CurvesGeometry geometry, int flag, int attributes_active_index, Material ptr_ptr_mat, short totcol, char symmetry, char selection_domain, char[] _pad, Object ptr_surface, char ptr_surface_uv_map, object ptr_batch_cache) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.geometry = geometry;
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this.flag = flag;
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this.attributes_active_index = attributes_active_index;
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this.ptr_ptr_mat = ptr_ptr_mat;
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this.totcol = totcol;
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this.symmetry = symmetry;
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this.selection_domain = selection_domain;
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this._pad = _pad;
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this.ptr_surface = ptr_surface;
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this.ptr_surface_uv_map = ptr_surface_uv_map;
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this.ptr_batch_cache = ptr_batch_cache;
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}
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}
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}
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