80 lines
3.2 KiB
C#
80 lines
3.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(306, "EnvelopeGpencilModifierData")]
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public class EnvelopeGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "Material", "*material", "Material", 392)]
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public Material ptr_material;
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[DNAFieldAttribute(2, "char", "layername[64]", "System.Char[]", 1)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(3, "char", "vgname[64]", "System.Char[]", 1)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(4, "int", "pass_index", "int", 4)]
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public int pass_index;
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[DNAFieldAttribute(5, "int", "flag", "int", 4)]
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public int flag;
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[DNAFieldAttribute(6, "int", "mode", "int", 4)]
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public int mode;
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[DNAFieldAttribute(7, "int", "mat_nr", "int", 4)]
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public int mat_nr;
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[DNAFieldAttribute(8, "float", "thickness", "float", 4)]
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public float thickness;
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[DNAFieldAttribute(9, "float", "strength", "float", 4)]
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public float strength;
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[DNAFieldAttribute(10, "int", "skip", "int", 4)]
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public int skip;
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[DNAFieldAttribute(11, "int", "layer_pass", "int", 4)]
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public int layer_pass;
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[DNAFieldAttribute(12, "int", "spread", "int", 4)]
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public int spread;
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[DNAFieldAttribute(13, "char", "_pad[4]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[4];
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public EnvelopeGpencilModifierData() {
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this.modifier = default;
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this.ptr_material = default;
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this.layername = default;
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this.vgname = default;
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this.pass_index = default;
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this.flag = default;
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this.mode = default;
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this.mat_nr = default;
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this.thickness = default;
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this.strength = default;
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this.skip = default;
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this.layer_pass = default;
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this.spread = default;
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this._pad = default;
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}
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public EnvelopeGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, int mode, int mat_nr, float thickness, float strength, int skip, int layer_pass, int spread, char[] _pad) {
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this.modifier = modifier;
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this.ptr_material = ptr_material;
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this.layername = layername;
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this.vgname = vgname;
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this.pass_index = pass_index;
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this.flag = flag;
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this.mode = mode;
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this.mat_nr = mat_nr;
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this.thickness = thickness;
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this.strength = strength;
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this.skip = skip;
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this.layer_pass = layer_pass;
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this.spread = spread;
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this._pad = _pad;
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}
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}
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}
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