48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(88, "FMod_Noise")]
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public struct FMod_Noise {
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[DNAFieldAttribute(0, "float", "size", "float", 4)]
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public float size;
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[DNAFieldAttribute(1, "float", "strength", "float", 4)]
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public float strength;
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[DNAFieldAttribute(2, "float", "phase", "float", 4)]
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public float phase;
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[DNAFieldAttribute(3, "float", "offset", "float", 4)]
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public float offset;
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[DNAFieldAttribute(4, "short", "depth", "short", 2)]
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public short depth;
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[DNAFieldAttribute(5, "short", "modification", "short", 2)]
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public short modification;
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public FMod_Noise() {
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this.size = default;
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this.strength = default;
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this.phase = default;
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this.offset = default;
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this.depth = default;
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this.modification = default;
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}
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public FMod_Noise(float size, float strength, float phase, float offset, short depth, short modification) {
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this.size = size;
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this.strength = strength;
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this.phase = phase;
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this.offset = offset;
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this.depth = depth;
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this.modification = modification;
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}
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}
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}
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