Files
BlenderSharp/BlendFile/DNA/GpSculptPaint.cs
2025-02-18 18:16:57 +01:00

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(817, "GpSculptPaint")]
public struct GpSculptPaint {
[DNAFieldAttribute(0, "Paint", "paint", "Paint", 120)]
public Paint paint;
[DNAFieldAttribute(1, "int", "flag", "int", 4)]
public int flag;
[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 1)]
public char[] _pad = new System.Char[4];
public GpSculptPaint() {
this.paint = default;
this.flag = default;
this._pad = default;
}
public GpSculptPaint(Paint paint, int flag, char[] _pad) {
this.paint = paint;
this.flag = flag;
this._pad = _pad;
}
}
}