Files
BlenderSharp/BlendFile/DNA/HookGpencilModifierData.cs
2025-02-18 18:16:57 +01:00

114 lines
4.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(292, "HookGpencilModifierData")]
public class HookGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104)]
public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", "Object", 1160)]
public Object ptr_object;
[DNAFieldAttribute(2, "Material", "*material", "Material", 392)]
public Material ptr_material;
[DNAFieldAttribute(3, "char", "subtarget[64]", "System.Char[]", 1)]
public char[] subtarget = new System.Char[64];
[DNAFieldAttribute(4, "char", "layername[64]", "System.Char[]", 1)]
public char[] layername = new System.Char[64];
[DNAFieldAttribute(5, "char", "materialname[64]", "System.Char[]", 1)]
public char[] materialname = new System.Char[64];
[DNAFieldAttribute(6, "char", "vgname[64]", "System.Char[]", 1)]
public char[] vgname = new System.Char[64];
[DNAFieldAttribute(7, "int", "pass_index", "int", 4)]
public int pass_index;
[DNAFieldAttribute(8, "int", "layer_pass", "int", 4)]
public int layer_pass;
[DNAFieldAttribute(9, "char", "_pad[4]", "System.Char[]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(10, "int", "flag", "int", 4)]
public int flag;
[DNAFieldAttribute(11, "char", "falloff_type", "char", 1)]
public char falloff_type;
[DNAFieldAttribute(12, "char", "_pad1[3]", "System.Char[]", 1)]
public char[] _pad1 = new System.Char[3];
[DNAFieldAttribute(13, "float", "parentinv[4][4]", "System.Single[,]", 4)]
public float[,] parentinv = new System.Single[4,4];
[DNAFieldAttribute(14, "float", "cent[3]", "System.Single[]", 4)]
public float[] cent = new System.Single[3];
[DNAFieldAttribute(15, "float", "falloff", "float", 4)]
public float falloff;
[DNAFieldAttribute(16, "float", "force", "float", 4)]
public float force;
[DNAFieldAttribute(17, "CurveMapping", "*curfalloff", "CurveMapping", 424)]
public CurveMapping ptr_curfalloff;
public HookGpencilModifierData() {
this.modifier = default;
this.ptr_object = default;
this.ptr_material = default;
this.subtarget = default;
this.layername = default;
this.materialname = default;
this.vgname = default;
this.pass_index = default;
this.layer_pass = default;
this._pad = default;
this.flag = default;
this.falloff_type = default;
this._pad1 = default;
this.parentinv = default;
this.cent = default;
this.falloff = default;
this.force = default;
this.ptr_curfalloff = default;
}
public HookGpencilModifierData(
GpencilModifierData modifier,
Object ptr_object,
Material ptr_material,
char[] subtarget,
char[] layername,
char[] materialname,
char[] vgname,
int pass_index,
int layer_pass,
char[] _pad,
int flag,
char falloff_type,
char[] _pad1,
float[,] parentinv,
float[] cent,
float falloff,
float force,
CurveMapping ptr_curfalloff) {
this.modifier = modifier;
this.ptr_object = ptr_object;
this.ptr_material = ptr_material;
this.subtarget = subtarget;
this.layername = layername;
this.materialname = materialname;
this.vgname = vgname;
this.pass_index = pass_index;
this.layer_pass = layer_pass;
this._pad = _pad;
this.flag = flag;
this.falloff_type = falloff_type;
this._pad1 = _pad1;
this.parentinv = parentinv;
this.cent = cent;
this.falloff = falloff;
this.force = force;
this.ptr_curfalloff = ptr_curfalloff;
}
}
}