Files
BlenderSharp/BlendFile/DNA/ViewLayerEngineData.cs
2025-02-18 18:16:57 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(341, "ViewLayerEngineData")]
public class ViewLayerEngineData {
[DNAFieldAttribute(0, "ViewLayerEngineData", "*next", "ViewLayerEngineData", 40)]
public ViewLayerEngineData ptr_next;
[DNAFieldAttribute(1, "ViewLayerEngineData", "*prev", "ViewLayerEngineData", 40)]
public ViewLayerEngineData ptr_prev;
[DNAFieldAttribute(2, "DrawEngineType", "*engine_type", "DrawEngineType", 0)]
public DrawEngineType ptr_engine_type;
[DNAFieldAttribute(3, "void", "*storage", "void", 0)]
public object ptr_storage;
public ViewLayerEngineData() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_engine_type = default;
this.ptr_storage = default;
}
public ViewLayerEngineData(ViewLayerEngineData ptr_next, ViewLayerEngineData ptr_prev, DrawEngineType ptr_engine_type, object ptr_storage) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_engine_type = ptr_engine_type;
this.ptr_storage = ptr_storage;
}
}
}