Files
BlenderSharp/BlendFile/DNA/XrActionMap.cs
2025-02-18 18:16:57 +01:00

48 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1075, "XrActionMap")]
public class XrActionMap {
[DNAFieldAttribute(0, "XrActionMap", "*next", "XrActionMap", 104)]
public XrActionMap ptr_next;
[DNAFieldAttribute(1, "XrActionMap", "*prev", "XrActionMap", 104)]
public XrActionMap ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "ListBase", "items", "ListBase", 16)]
public ListBase items;
[DNAFieldAttribute(4, "short", "selitem", "short", 2)]
public short selitem;
[DNAFieldAttribute(5, "char", "_pad[6]", "System.Char[]", 1)]
public char[] _pad = new System.Char[6];
public XrActionMap() {
this.ptr_next = default;
this.ptr_prev = default;
this.name = default;
this.items = default;
this.selitem = default;
this._pad = default;
}
public XrActionMap(XrActionMap ptr_next, XrActionMap ptr_prev, char[] name, ListBase items, short selitem, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.items = items;
this.selitem = selitem;
this._pad = _pad;
}
}
}